CRank: 5Score: 30670

So in other words they were going to take Agent 47 down the Sam Fischer route.

Ok, glad that didn't happen, but the more I see and hear about this game, the more it looks like it's going to jump the shark.

I don't know exactly how yet, but if ideas like were being seriously considered, then that's cause for concern.

4831d ago 3 agree6 disagreeView comment

@Nathan Explosion

Keep in mind this was a low quality video, and there are several months of polishing yet.

4837d ago 7 agree2 disagreeView comment

It's supposed to merge with Esquire magazine or something and become a men's TV network.

It's going to be called G4Men.

4838d ago 2 agree1 disagreeView comment

He actually left G4 many months back.

He's probably still unemployed because of contract language that says he can't be on another network for some arbitrary period of time.

I think he saw what was coming and got the hell out.

4838d ago 8 agree2 disagreeView comment

Ahem.

http://www.youtube.com/watc...

4838d ago 1 agree5 disagreeView comment

This guy got Gerstmanned for giving an opinion no one wanted to hear. Plain and simple.

4838d ago 0 agree0 disagreeView comment

Yeah, I get that, I used to be a little bit of a PS3 fanboy back in the day.

Trouble was, the more I learned, the more I found that there wasn't so much a difference in power between the consoles as a difference in specialization.

4839d ago 2 agree1 disagreeView comment

Ah well, I didn't look it up again before I posted. But my point, I believe, still holds true.

Comparing the RAM in consoles to the RAM we think of as being in PC's is still not a 1:1 ratio.

4839d ago 3 agree0 disagreeView comment

I can't speak to the 360, but the PS3 used edRAM, which is more efficient than normal DDR3 RAM, from what I understand. So just saying that next gen consoles will have more ram and that's better isn't quite taking into account all the factors involved.

Though, I will say in hindsight that splitting the RAM on PS3 wasn't a good decision.

4839d ago 1 agree8 disagreeView comment

I know this will sound strange, but in my personal opinion, the 3rd act of Uncharted was the horror game of the generation.

Yeah, I know, it's not a horror game, but from "Unwelcome Guests" onward through the next few chapters the game managed to be terrifying without relying on either jump scares or bad controls. It was just atmospherically frightening, something that most other games just don't do nowadays.

In fact, it was this section of...

4840d ago 0 agree1 disagreeView comment

Doesn't really matter who wins a head to head when the game in question sucks to begin with.

Only the most irrational fanboys care which turd looks slightly appetizing to consumers.

4840d ago 3 agree5 disagreeView comment

Actually if he went to ND it might be a good thing. He'd know how to tighten up the combat controls for the Uncharted games. (Which is basically the worst thing about that franchise, even if relatively speaking it's still better than most games.)

4841d ago 4 agree1 disagreeView comment

To be fair it's not as if Dude Huge is known for his creativity. He's a good gameplay designer, but creatively Gears of War was little more than the equivalent of a Jean Claude Van Damme movie.

4841d ago 4 agree3 disagreeView comment

This looks bad. Even from the start it seems overly linear and scripted. Waypoint markers seem arbitrary and difficult to see. Hit detection looked screwy (e.g. shooting that one guy in the head/neck and the helicopter bit). I couldn't detect any aim assist (a must for console games).

The dialogue was filled with awkward jargon and the cuts between scenes were jarring and felt disconnected. And how the hell do you put 8 weeks prior before we even know what the presen...

4841d ago 2 agree2 disagreeView comment

The controls, especially weapon sensitivity, need to be fixed on consoles. It doesn't have to be COD smooth, but the Battlefield franchise has playability problems with gamepads.

Cut it out with the lens flare.

Less weapons that are balanced better, rather than a ton of weapons that are redundant or mostly undifferentiated except by how they're modeled.

Simplify vehicle control.

At the end of the day, a few concession...

4857d ago 2 agree2 disagreeView comment

Oooh I'm shocked, Microsoft whoring out Halo! Say it ain't so!

But before all the disagrees, let me state that the quality of Halo Wars (which I've never played, full disclosure) is independent of whatever it looks like superficially. For example, it would still be as good a game if it wasn't Halo, if it was, say, a civil war game. A rose by any other name still smells as sweet.

The whoring aspect here is how MS arbitrarily made this game a ...

4867d ago 1 agree0 disagreeView comment

Color me interested. I really liked MGO, it just needed better controls and a more refined online system.

4867d ago 0 agree1 disagreeView comment

Oh yeah, I mean, it's not like FAMAS in Black Ops was overpowered or anything.

4874d ago 11 agree6 disagreeView comment

@makemyteapunk

You don't have to, you can watch the death scene on youtube. And its hammy as hell.

4877d ago 17 agree6 disagreeView comment

Spec Ops: The Line

It's difficulty can get pretty frustrating, but in actual time spent it's not a hard game to platinum.

4878d ago 0 agree0 disagreeView comment